Ragooman

my corner of cyberspace =Dan Roganti

Archive for May, 2017

SpaceCommand – C64 – Multi-Screen Missile Trajectory code —

Since the last post about fixing the missile trajectory code, I had a “Homer” moment when revisiting the code because the multi-player option wasn’t working over the network. Even though each player could launch missiles across the multi-screen environment over the network, my code didn’t support multiple missile launches at the same time yet. When I […]